Melee Damage

Melee Damage is the form of damage dealt by short ranged weapons. Melee Damage increases as  Strength increases, and is the preferred form of damage for the Warrior and Rogue.

Melee Damage is a subset of  Physical Damage, therefore Melee Damage caused by basic attacks benefits from  Life Steal and  Mana Steal. Melee Damage is countered by  Armor, which in turn is countered by  Armor Penetration.