Melee Damage
Melee Damage is the form of damage dealt by short ranged weapons. Melee Damage increases as Strength increases, and is the preferred form of damage for the Warrior and Rogue.
Melee Damage is a subset of Physical Damage, therefore Melee Damage caused by basic attacks benefits from Life Steal and Mana Steal. Melee Damage is countered by Armor, which in turn is countered by Armor Penetration.